Fumito Ueda interview
There's a great interview with Fumito Ueda, creator of Ico and Shadow of the Colossus, over at 1UP. I love some of the insight into the design of the game. These are two of the most inspiring video games of all time, if you haven't played through both at least a few times you really should do yourself the favor. A Playstation 2 can be had for next to nothing these days.
I wrote this bit of code while working on a D project this morning:
void trace(R ...)(char[] a, lazy R r) {
if (tracing_enabled)
do_trace(a, r);
}
trace("Playing {} on {} ({})", _sound, _channel, _device);
That, friends, is a variadic lazy function template conditionally at run-time calling a type-safe variadic function, only evaluating its arguments if the call is made.

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