Ludum Dare 14

The idea of competing to write a complete game in a very short time has always appealed to me for some reason. I think mostly because it means I'll actually be forced to finish a game. So I'll be entering Ludum Dare 14, it starts around 9PM tonight and ends 48 hours later. Ruby isn't my favorite language for game development but it can't be beat for rapid prototyping, so that's what I'm using.
I'll be liveblogging as the contest is in progress, if you're bored this weekend you can check my posts here:
http://www.ludumdare.com/compo/author/codekitchen/
I'll also be doing a short presentation on the experience and on prototyping video games in Ruby at this month's Salt Lake City URUG meeting.
Comments? Feedback? Drop me a line.
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