The Code Kitchen

Ludum Dare 14

The idea of competing to write a complete game in a very short time has always appealed to me for some reason. I think mostly because it means I'll actually be forced to finish a game. So I'll be entering Ludum Dare 14, it starts around 9PM tonight and ends 48 hours later. Ruby isn't my favorite language for game development but it can't be beat for rapid prototyping, so that's what I'm using.

I'll be liveblogging as the contest is in progress, if you're bored this weekend you can check my posts here:

http://www.ludumdare.com/compo/author/codekitchen/

I'll also be doing a short presentation on the experience and on prototyping video games in Ruby at this month's Salt Lake City URUG meeting.

Fumito Ueda interview

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cool shyguy wall decoration

Each of those pixels is a 2-inch square of heavy paper, cut out by hand. We apparently have way too much free time.

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In The Beginning There Was: Pong

Requires Mac OS X 10.5 (Leopard) and Apple Safari. Yeah.

Download Source

Hard-coding the velocities and limiting the animation rate to 30 frames per second has not worked all that well (not surprising, locking the logic rate to the rendering frame rate is always asking for trouble). You can see how the speed of the ball and paddles isn't consistent. So fixed rate logic is out. Delta-based animation is in for the next project.

Kenta Cho's Mu-cade for OS X

An awesome snake-like shooter, now for Mac OS X 10.4.

Mu-cade for OS X.

The Physics Centipede Invasion.
Smashup waggly shmup, 'Mu-cade'.

(download)

patch file if anybody wants to build it themselves.

Update: I tried the game on a PowerPC Mac, and while it loads and runs just fine, it's not playable. There's probably some endian issues in the game's internal data structures. If I get some time I'll look into it, but for now this release is Intel-only. :'(

Comments? Feedback? Drop me a line.

My name is Brian Palmer. I'm a software developer at Instructure. Sometimes I post on this site. Other times I post on Facebook instead. Sometimes elsewhere. I have a Twitter account, but I've never tweeted. And yet I have 28 followers?


I live in Salt Lake City, which is a really cool town. Plus, mountains! I'm terrible at introductions, so if you have questions or feedback just drop me an email.


Oh, about the name: I write software and I love food. That's all it means.

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